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" Heck, they even gave you a guide for handling real snakes. "
  Title: Nagah Sourcebook from Whitewolf
  Format: Werewolf: The Apocalypse Role Playing supplement.
  Reviewing Monkey: Chimpan-A
  The Hype: For years you’ve heard about Gaia’s snake changers. Her assassins and silent killers, the Nagah. Now you get all the inside info on their hidden and cryptic society.
  What This Monkey Thought...
  Story and Drama: This book sets up a great history for the Nagah. Nagah tells the story of the were-snakes. We get a full background from the dawn of their kind to the modern days. Included here in we get glimpses of one of the hidden causes for the War of Rage. We get a look at some of their more prestigious targets, and a look at the Emerald courts of the Far East. It’s a very colorful history that should cast a new light on some accepted Garou history. 4 out of 5
  Layout and Presentation: Like most Whitewolf books, this one starts with a lot of story, and exposition, then moves on to rules and complications. It’s well put together. The information is relatively easy to locate, and is in a sensible order. The table of contents tell you what to find in the esoterically named chapters (some of you with older source books know why this is good). The artwork is great, especially if you’re into snakes… 4 out of 5
  Playability: Well, the secretive nature of the Nagah precludes them from involving themselves with other shapechangers. Don’t expect to grab this book and then introduce your Nagah character into your Werewolf group. For an all Nagah group, or for those Storytellers wishing to introduce these deadly opponents this is a great. The Nagah are fairly well balanced, and the rules governing them work well. Even their insanely damaging poison is okay when you take into account the type of creatures they’ll be fighting. Constriction rules are a lovely addition; especially for those who have snakes other types of snakes in their games. 3 out of 5
  Desired Content: Everything you could want for playing a Nagah character is in here. Auspice types (which are based off of the seasons), merits and flaws, gifts, rites, fetishes, you can find it all. The tales in the beginning give a lot of insight into the workings of Nagah society and why they are the way they are. They’ve got relatively easy creation guides. Also a nice section with tips for the Storyteller and running a Nagah chronicle. The pre-made characters are even fairly good. Heck, they even gave you a guide for handling real snakes. 5 out of 5
  The Verdict:
If you read about these deadly assassins in the old players guide and have wanted to know about them since, your time is now. All sorts of valuable information on these ever cool snake changing killers is in here. Unfortunately, if you don’t plan on having a Nagah chronicle, you may not get much use out of this, as the Nagah don’t play well with others. Then again, an all Nagah group would be damn cool. |
  The Good: Awesome information on the snake changing assassins
  The Bad: Nagah don’t incorporate well with other groups
  The Overall Ugly: A great addition to anyone’s World of Darkness information collection
  What it's Worth: Market price
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