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     " Have you ever thought about what great impressionists Tzimisce would make? "

      Title: Mexico City by Night by White Wolf

      Format: Vampire the Masquerade roleplaying supplement

      Reviewing Monkey: Chimpan-A

      The Hype: The Sabbat; those who buck the rule of Caine and other vampires, mortal enemies of the Camarilla, these bad little bloodsuckers make their home in Mexico City. Now you, brave storyteller (or just overly curious player), have a detailed examination of the Sabbat's stronghold.

      What This Monkey Thought...

      Story and Drama: There's certainly a goodly amount of drama in the book. Vampires are nothing if not dramatic, and Mexico City is full up on plots and ploys. There's been a very interesting development in the matter of the leadership of the Sabbat (I won't spoil it for you here). Suffice it to say that this development has lead to other developments within the power structure. Although you probably won't find as much story information here (compared to most White-Wolf books) as there's a lot of time spent developing characters and explaining geography. The history of Mexico City, however, is invaluable material to anyone curious about the region and the Sabbat presence there. 4 out of 5

      Layout and Presentation: Moving from history to Geography. Covering characters and then going into plot ideas, the book is laid out quite well. The information is fairly easy to find and shouldn't be confusing when you get there. It may take a little while to find the character you're looking for, but as long as you remember what Clan they're from it shouldn't be a problem. The pictures are a range from decent to good, with the traditional couple of pictures that'll disturb the hell out of you. All in all, a pretty good show 4 out of 5

      Playability: The thing about a city book is that you have to be going to that city for it to be of any use. With that in mind, if you're going to be going to Mexico City anytime soon, this is a great book. They've got all the information you could ever need on the Sabbat's North American headquarters. You'll be given plot ideas and general habit information. Again though, all of this is only useful if you plan on going to Mexico City. Of course, if you buy this book, you may just find a certain urge to come check out this hotspot by night. After all, a dollar is, like, a million pesos, so why not? 4 out of 5

      Desired Content: Looking at the previous paragraph, I would have to say this: If you're looking for information on the Sabbat's doing/presence in Mexico City, this book's got it all. This book definitely has you covered. You'll find out much information about the Sabbat's power struggles and more. If you want to explore the Sabbat angle in your Chronicle, this is a good book to get. 4.5 out of 5

      The Verdict:

       This is a great resource for players of Sabbat packs. The things that happen in Mexico City ripple through the ranks of the Sabbat. It's also their home turf, so a lot of them will end up there. It's not as useful for a group of Camarilla, but there are definite story ideas for any chronicle. Give it a look for your Vampire game.

      The Good: Tons of information about the Mexico City.

      The Bad: And just about nowhere else.

      The Overall Ugly: Have you ever thought about what great impressionists Tzimisce would make?

      What it's Worth: 20 bucks

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